Six player 28mm Joust for the Fun of It (JFTFOI) game at our recent Game Night
This post will be a modest update on the progress of upscaling my JFTFOI game from 28mm figures to 1/20 Schleich (mainly) toy knights. But before moving on, here is an update on the state of the rules. I'm happy to report that I ran a successful six player game at our club's February game night. Four of the six had not played before, to include a visitor who was fairly new to miniatures gaming. Everyone grasped the flow quickly and the game ran smoothly. In short, everything worked. I made a few minor tweaks to the game aids based on my observations, but those are mainly cosmetic. The game night allowed me to proof how I would pack, transport, set up, and run the game at a convention. So I can now say that both the system and the logistics are "convention ready." As usual in this post, you may clix pix for BIG PIX.
So far, I've put together 4 out of 6 of the teams I need. In this post, I'll share the early stages of the project and the conversions. As far as the guiding vision, I decided that I didn't want to redo these figs, but keep them as close to "stock" as possible, retaining their toy soldier qualities (and also capitalizing on the fact that they are ready-painted--ie, why work harder than necessary?). The main aim of any modifications would be to avoid redundancy between figures and to support the unifying theme of each team. More on these aims will become evident in subsequent posts. At start, I was confronted with the very basic problem of how I wanted to mount them. Although designed to stand on their own as toys, they were too wobbly for my likes. I wanted them to be stable on the table (I like the sound of that), and for the riders and lances to be fixed rather than loose. In short, although toys, I want them to conform to the handling standards we've become accustomed to with our miniatures.
After much measuring and testing, I settled on 2" x 5" bases. I also decided on staining the bases rather than painting or flocking them. To get started, I drilled a hole in the horse and inserted a 1/4" dowel (secured with my go to J B Kwik Weld). I thought that the dowel would be sufficient to support and stabilize the figure on the stand. Unfortunately, this solution lacked lateral stability.
So I wound up pinning the hooves as well (using the old stand bye of clipping bits of paper clips). I then drilled a blind hole in the base for the dowel and smaller holes for the hoof pins. As such, each one of these bases requires a custom fit, so they wound up being rather time consuming. So far, though, so good. I've done the bulk of them.
This configuration works very well. The figures are nice and stable and I rather like the look of the stained bases. I found that Gorilla Glue Wood Glue does a good job of adhering the metal pins into the wooden base (and obviously works well for the wood on wood of the dowel). I pinned the riders into their seats and adhered both they and their lances using J B Kwik Weld--I tried super glue, but it wasn't as good given the mix of materials involved.
Fellow bloggist and friend AJ (of AJ's Wargaming Blog) is one of several in our club who has embarked on 3D printing. He provided me with some custom shields as well as a set of parts for making lances...
...from which I put together jousting lances out of 3mm carbon fiber (at first 1/8" wooden dowels) with 3D printed hand guards and fists for tips . My teams will have a mix of the Schleich jousting lances and these. Moving on, here are a few of the conversions...
For the Notable Knight on "Team Black" (right figure) I substituted the 3D printed tilting shield for the original one with the cross, adding the dragon head decal using inkjet slide decal paper. There will be a team (yet to be done) that I'm calling the "Paladins" who will have a crusader and cross motif, so I decided to not also have this symbol on Team Black (who wound up having a unifying dragon motif). The cross on the original knight is raised and part of the mold, so simply painting over it would not have worked, so I switched it out.
For the Notable Knight on "Team Red," I mixed the horse from the above left figure and knight from the above right. I did so because they both have the single large fleur de lis symbol. I drilled out the hand on the knight and replaced the sword with the tilting lance.
For my Notable Knight on "Team White" (it's a coincidence that these all are Notables), I started with this Blue Box knight wielding a mace. I had to cut off and pin his arm in a new position (above right), and then I drilled out his hand and gave him a jousting lance (repainted in the red/white combination). I also touched up the red and white scroll on the helm, the white on his eagle crest, and added a bit of white trim detailing to the hanging bit on the back (not sure what that's called).
The Team White Lord (a "stock" figure, left), next to the conversion Team White Notable Knight (right).
This was the most involved conversion. For my Notable Knight on "Team Green" I began with this figure (also a Blue Box figure). I was not happy with the helm; it needed to be a bit more grand...
...I really liked the helm and hanging fabric on the back on this figure (a dismounted Blue Box knight). So I decided a head swap would be in order. However, I was not thrilled with the big dragon crest, it not being consistent with the other heraldry on the figure (the green lion rampant on the shield and horse) and also because Team Black Lord has a dragon motif. So I lopped off the dragon crest. Still, something needed to go up there on that (now) big flat part on top...
...and I thought that the crest on this figure was not too big and not too small, jusssst right for what I needed. So I took the crest (just the top part) off of this figure...
...and put it on the aforementioned flat spot on top of the new head, which I then put on the aforementioned headless knight...
...and I upgraded the flimsy lance with a more robust one (painted green), added a bit of green to the horse's caparison (at the neck and the rump), painted the feathers on the crest and the scroll yellow and green...and Bob's yer uncle, here is the Team Green Notable knight. I rather like the way he came out.
Meanwhile, work continues on other figures. I'm waiting on the arrival of another small consignment of figures in order to complete my last team. Watch for another post as things move forward.
Excelsior!
Glad to hear the rules have worked out as you wanted and that the other club members enjoyed themselves. The knights look great BTW:).
ReplyDeleteSeems that the game has caught on with the group. Other folks are gathering their own teams of knights.
DeleteGreat to see all the progress you are making with the wonderful Schleich knights Ed - lovely stuff!
ReplyDeleteThanks, Keith. It's been interesting working on the knights--they have aspects of them that are like miniatures but others that are new ground. I think I'll do a post when all is said and done on the lessons learned.
DeleteSounds like the rules are working well, the figures do look rather tasty too!
ReplyDeleteThanks, Ray. I'm impatient for the last few figs to arrive so that I can complete them!
Deleteyay for convention ready! I really like your conversion work on the toy knights. They look splendid. 😀
ReplyDeleteI've downloaded the rules but haven't had a chance to read them yet (who has time to read??). Looks like I should DL them again.
Hi Stew. I've updated the cards, updated the Game Master Aid and Team Roster. I've also updated the rules (to v3) to reflect the updated cards. None of these are substantial changes from the previous versions. But if you haven't gotten around to reading anything yet, probably easiest to dump what you have and just get a fresh download of all items.
DeleteFantastic stuff Ed…
ReplyDeleteIt looks like it’s going to be fun…
All the best. Aly
Down to waiting for the last parcel to arrive in the mail to put together the final (24th) knight--haven't felt this level of anticipation for a package in a long time.
DeleteExcellent conversion work, very nice looking figures!
ReplyDeleteBest Iain
Thanks, Iain. Another update is coming soon.
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