The Club 2026 Game Day Game In Progress: a Lion Rampant II mega game..
Following up from the previous post, here is the report on our club's 2026 Game Day game. We've had a team of five club members working to put this together since January. I was the coordinator, responsible for the overall scheme and structure of the "big picture" connecting and regularizing action across the tables, and the logistics on the day (the room layout, the rules briefing, the catering, and helping out game masters to facilitate play as needed). As usual, you may clix pix for BIG PIX in this report.
THE SCHEME
SETTING UP
The Game Masters Arrive.
Setting up their tables: upper left, Charlie, Table 3; upper right, AJ, Table 2; and Ralph, Table 1...
...Phil, the club secretary, also arrived early, setting up the all-important coffee and donut station.
Club members arrive and take in the proceedings, and the coffee and donuts...
...after the situation and rules briefing, players picked sides and took up positions at the tables. There were eight players on Table 1, five players on Table 2, and four players on Table 3.
TABLE 1 (THE PITCHED BATTLE)
Left: The Mongols, from left to right, Byron, Earl, and Jordan (not pictured off camera to the left, Phil). Right: the Hungarians/Westerners, from left to right, Scott, Michael, Rob, and Gregg. Being the main effort, the Great Khan (Earl), was on this table, as was King Bella of Hungary (Michael).
This was the largest of the games, with eight players and 40 units on a 12 foot table. It was a hammer and tongs affair all day long, winning being a combination of taking ground and eliminating units, with the decision going to the Mongols. At the far end of the table (in blue and white shirt), Mike C can be seen, who was co-game master, taking care of business at the far end of the table.
TABLE 2 (THE KEY POSITION)
AJ giving the game briefing, the key terrain being control of the large hill complex and the river crossing.
Left: the Mongols (from left to right, Buddy and Mike). Right: the Hungarian/ Westerners (from left to right, Greg, Dr Dick, and Bob).
Left: the Mongols (from left to right, Buddy and Mike). Right: the Hungarian/ Westerners (from left to right, Greg, Dr Dick, and Bob).
The action on this table was a mixture of head on combat and sweeping maneuver by the Mongol light cavalry to seize a late opportunity to capture the bridge. In the end, this went to the last die roll of the last turn, with the decision going to the Hungarians/ Westerners.
TABLE 3 (THE RAID/FORAGE EFFORT)
Charlie giving the game briefing. John Mac, seated at right (club president), played on the Western side along with George (not pictured). The action on this table involved seizing and escorting livestock and other targets off the table edge (or preventing same), as well as whacking a few of the opposing forces, of course. This was the smallest of the games, with four players.
In the later stages of this game, both sides decided to march one of their warbands off to the center table (Table 1), where they essentially arrived late and negated each other, not influencing the outcome there. However, the thinning of units on an already open table opened the door for a Hungarian/ Western comeback, leading to a series of chess like moves between John and Gordon in the closing stages of the day, with another nail biter going down to the last turn, with John being able to keep moving the deciding herd just out of reach of Gordon's pursuing Mongol light cavalry unit, exiting the board at the end and pulling out a Western victory by 2 points here. CONCLUSION
For those who have been keeping score, the final result was a Hungarian /Western victory, gaining a winning decision on 2 of the 3 tables, thus turning back the Mongol incursion. We were prepared for a larger turn out: the wing tables were capable of handling 6 players (and were flexible by design so we could adjust, as was the case, with 5 and 4 players). Even with a few members having family and other issues that kept them away, we still had 19 players (and 5 game masters) in attendance, so I think we can count it a fine club showing, regardless--enough to support this large game without any compromises. Sometimes, it's easy to take such things for granted given that there are gamers who can't even find others to game with on a regular basis, let alone engage in multi-player games. And of course, it was grand day out, with a room full of friends and guests among tables loaded with toy soldiers.









































Well, it certainly looked like a grand day out! Kudos to you for bringing it altogether and pulling it off.
ReplyDeleteThe energy in the room was very positive: after the winter we had, having this big game boosted everyone into the new season.
DeleteSuper set up Ed, the logistics alone are frightening but it looked to have been a great day.
ReplyDeleteWell, there's no accounting for what the players will don on any given table, but at least the overall event went as planned, which was a relief (to me).
DeleteAn excellent concept Peter and looks like it all went well - some lovely figures and terrain on show too.
ReplyDeleteThankee, Keith. As usual, the original concept had a few more bells and whistles, but those got knocked off as we got closer (for the better).
DeleteA grand event. Thanks for organizing it and reporting it. Looking forward to Huzzah!
ReplyDeleteIt was a good day out: I should be able to make the trip to Huzzah! Looking forward to checking in with you there in that case.
DeleteSuperb idea, well organised and executed. Great looking tables.
ReplyDeleteA good idea that, thankfully, turned out as intended--the collective effort really did add up to more than the individual parts.
DeleteWell done. Superlatives all around.it does appear everyone had fun, which is the best part of this style of gaming. The two more open boards really are the type to show off the cavalry armies' strengths.
ReplyDeleteDoing the Mongol incursion certainly added the "shoot and move" component to the game. We made sure to include a decent number of mounted and shooters on the Hungarian / Western side as well so that both sides were able to mix it up (each in their own fashion).
DeleteSounds like a great event, looks lovely too!
ReplyDeleteBest Iain
The display was almost worth the effort by itself.
DeleteFantastic! A wonderful venue, excellent tables filled with lovely figures, terrain and even 'extras'! Thanks for the vicarious pleasure.
ReplyDeleteBest wishes, James
Lots of work went into the day, but the rewards were definitely worth it (and then some).
Delete