Saturday, July 6, 2024

BORSCHT AND GOULASH. CBW PLAYTEST (RUSSIANS VS HUNGARIANS)

 

The Hungaran (Honved) Army at Start: Ready to Deploy

For those who may be following along, I am pleased to report that the momentum for playtesting and proofing the Chocolate Box Wars (CBW) system continues. This most recent playtest took the next step, going to multi-player.  One thing I wanted to do was expand the size of the game to add players, but not so much that more table space would be needed (maintaining a roughly 4'x6' size), or that play would bog down. I provided a mirrored starting force for each side, but had options that allowed each to customize their approach. I also decided to put an exotic combination on the table: Russians vs Hungarians. Now, these armies did clash near the end of the Hungarian Revolt (in 1849)--when, for a brief time, there was a separate Hungarian (Honved) Army.  That Russian Army, though, was in the Crimean uniform. This Russian Army happens to be modelled on the later (Kepi Wearing) Russian Army of the Russo Turkish War--but the Chocolate Box Wars is all about the broader era, so for the purist out there, please avert your eyes. For others who may enjoy a bit of eye candy, read on: when are you ever going to see something like Hungarians and Russians on a table other than in these parts? Here is how the playtest was designed and run (with a few notes).  As usual, you may clix pix for BIG PIX in this post. 
Each side had a deployment area. Some figures were placed in them at start, but this was just to differentiate the commands. Once assigned, these could be redeployed anywhere in the zones. 
This was a four player game. For each side, there were two player commands and a set of units that would be divided and allocated between them. This was a "tournament style" game with the object being to exhaust the other force.
Each player command was roughly a reinforced brigade, with three infantry battalions, a half battalion of light infantry, and a cavalry regiment.
A closeup of the Russian (left) and Hungarian Infantry (right). This would be the debut of my Russian army on the table. The other Hungarian Infantry brigade were in shakos as opposed to this brigade's more colorful mix of kepis and fur caps. 
Each side had a set of special units and HQs that would be allocated to the players. One player would take the Army HQ and the other the Chief of Staff, and two of the four units each.
Each side had one veteran CBW player and one new to the game. (Left) Mark D (CBW veteran) and Byron (arms crossed) took up the Russians. (Right) For the Hungarians were AJ (CBW veteran, also of AJ's Wargaming Blog) and Ralph (baseball cap). Mark D took the Army HQ, and the Romanian and Bulgarian Legions, while Byron took the Chief of Staff, the Russian Guard and the Artillery. Ralph was assigned the Army HQ, the German Legion and the Hungarian Grenadiers, while AJ took the Chief of Staff, the Polish Legion, and the Artillery. 
Both sides took a balanced advance, shaking out into lines as they approached. 
(Left) The view from the end of the Russian right wing and from behind the Hungarian line facing it. I was busy facilitating the game, so don't have a detailed battle report. 
The center of the Russian position as things develop. The Russian rifles have occupied the town and the Bulgarian Legion are in line extending from it. A very solid unit and strong position (you would think...). At the top of the picture, Byron has pushed a Russian line battalion out front while the white-capped Russian Guard can be seen moving up in support. 
The obligatory shot of my antique pfennig activation markers in use behind the Honved "White Caps." 
The Russian Chief of Staff watching the action on the Russian left while the Russian Guard takes up position behind the guns. 
The scene from the right end of the Hungarian line. AJ would push the infantry columns forward and press the Russian center to good effect. 
Before the game, everyone is still a winner: above, the Russian Army at start ready to deploy. As I hinted, General Dice turned against Mark D (in particular), and despite what I saw as equal play, the Russians would get the worst of it in this game.  Nevertheless, the playtest turned out well--exercising the system and finding no "holes" in the rules or other things that would need changing (although I am thinking of one or two minor adjustments). 
I was finally able to get my Russian Army on the table for the first time, which was gratifying to see.  And the "first time curse" certainly came true for their debut. Best to get it over with before I bring this to the club game night next week, though!  Thanks to Mark D, Byron, AJ, and Ralph for helping with the playtesting--and being fine company. It was another good day playing with toy soldiers. Our new motto is, "It's all good in Chocolate Box Wars!"

Excelsior!

16 comments:

  1. The table and figures look lovely Ed, and I really like you concept of units being represented by just a few figures, which enables a reasonable sized force and battle in a smaller table area. We all scale down our units - no one has units of 3-500 figures! - so why not what you have done? I think it works, and looks, very well.

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    1. Thanks, Keith. I've yet to put this collection on the table and ever think to myself (or have anyone say) that the table looked empty or that the units didn't seem sufficient in some way. And the game experience is every bit the same as having 24 or 36 figures to the battalion. I guess that's the beauty of the hobby, though. Every one can come at it as they please.

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  2. I sure enjoy seeing these armies out on maneuvers. 19th Century warfare is a favorite of mine as well. I began work on a Prussian army for the 1866/1870 conflicts this weekend. I plan to expand my collections from the 1859 Italian War to the later wars. Good to see that your rules are working well.

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    1. AJ is just starting out on a Risorgimento project: what a splendid collection of uniforms and armies there are to choose from in that genre!

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  3. Another really good run out for your rules and two lovely looking armies, I think I like the look of the Russians the best but especially with those Bulgarian and Romanians, very nice indeed!

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    1. Thanks, Donnie. The Bulgarian Legion is an actual "one off" that was part of the Russian Army during the Russo Turkish War. I "cheated" and pulled the Romanians from my Romanian Army to supplement (although the Romanian Army did fight alongside the Russians in the Russo Turkish War).

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  4. Great to see more Hungarian Wars action there Ed and not often you get to hear about Bulgarian troops in many conflicts:). The mid-19thC is full of so many fascinating conflicts, especially from 1848-1870.

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    1. Yes, indeed, Steve--1848-70, the era of the Chocolate Box Soldier (both real and imaginations!).

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  5. It must be very gratifying to see the rules working well and getting a new army to the table. Even if it did suffer from the curse. 😀

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    1. So far, so good, as far as the rules. It was a kick to see the Russians on the table--and given that it was not me rolling the lousy dice, the curse wasn't so bad, either!

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  6. Great game and well played by both new players. I was lucky to be paired up with Ralph who was definitely blessed by the dice gods. On my flank vs. Byron's command, Byron got the first licks in, and we both rallied well during the mid-battle, at the end I was able to bring my reserves to bear while Byron's rally dice finally failed him and I was able to nibble away some stands. Well fought across the board.

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    1. I think everyone played a good game, and the duce did bdon zbyron and Byron and Mark, but zi wouldn't want that to detract from the sound approach you and Ralph had. Looking forward to future games with other unit mixes on the table!

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  7. A lovely looking game Ed…
    It’s good to see the rules coming along…
    I am looking forward to seeing more Chocolate Box delights on the table.

    All the best. Aly

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    1. Hmmm. Borscht, goulash, and chocolates. A fine progression!

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  8. Splendid looking pair of chocolate box armies and it sounds like a grand game!
    Best Iain

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    1. Thankee, Iain. I'll be putting these on the table again in our club game night. I'm hoping they will make a favorable impression.

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