Wednesday, July 3, 2024

LION RAMPANT RESOURCES PAGE UPDATE

 


This is just a notice to let anyone who may be interested know that I have posted a corrected version of my Lion Rampant II Unit Matrix (Version 5) on my Lion Rampant II Resources page. You can navigate to that page and find the link to download the pdf  version there. 


Front and Back of Tbe Corrected Version

Thanks to Klikkat for leaving a comment and pointing out the error (I had the wrong attack values for Drilled and Bow Armed Elite Cavalry). In addition to having the version number in the title, this updated version (Version 5) has black headers to set it apart from earlier ones (V4 has yellow).  

In other news, I had another playtest of the Chocolate Box Wars system last week.
Rob (left) and Mark D (right), ready to get stuck in on CBW playtest #4

Didn't get any pix of the action, but can report that this playtest incorporated the adjustments from the last, and we collectively determined that the system has now been validated: no new fixes or changes needed. The next step will be to playtest a multiplayer game, including several players who haven't gamed the system yet, which I will be doing at the end of this week.  Even if that doesn't work out, I can say with confidence that CBW works as a two player game, which is in keeping with the original "Army in a Box" idea: easier to get two people together for a game than more, and easy to get a game on the table with little (or no) prep. Very like DBA/DBM in that way (and other systems since that include a "tournament" style framework). More as it develops.

Excelsior!

14 comments:

  1. Thanks for the heads up on this Ed, which once again reminds me that I haven't played the latest rules, nor the original ones, despite my best intentions:(. Real life and all that!

    The Chocolate Box Wars sounds like it's coming along a treat and nice to have a set of rules and armies that require minimal set up and prep:).

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    1. When you're ready to take the LR Leap, the references will be there for you :)

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  2. OOOOoohhh. I like a good unit matrix. well done.
    better now that it's actually RIGHT. lololol 😜

    Good luck with the multiplayer CBW game. 😁

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    1. Something is better than nothing...even more better if it's right!

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  3. I talked to both players of the most recent play test and both had a great time playing. A real back-and-forth affair.

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    1. That was my takeaway from facilitating the game. Glad to hear the story didn't change once they were out of the room!

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  4. Always like chocolate. Looking forward to the final draft.

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    1. I'm hoping to weed out the crunchy frogs and anthrax ripples from the box before going to market!

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  5. Good news that the CBW rule adjustments all worked out well, Ed - looking forward to lots more games with your very pretty collections - and LOTS of great photos, too!

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    1. Thanks, Keith. The playtest will be Russians vs Hungarians: not something you see very often, I'll wager (let's hope I get the time to capture some shots).

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  6. Interesting game concept, looking forward to your AAR'S.

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    1. I'm hoping that the game will be well received by the firs time players in this playtest!

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  7. Looking forward to reading more details on further exploitations in your CBW.

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    1. Fingers crossed that this next playtest doesn't turn up any unexpected "back to the drawing board" results!

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