Tuesday, September 1, 2026

DANES V PRUSSIANS: 1st SCHLESWIG HOLSTEIN WAR

 

The Prussian Advance

Greetings, dear reader(s).  Recently, I wanted to introduce fellow Chocolate Box Wars (CBW) enthusiasts in the club to an alternate use for their CBW armies. Specifically, using my Volley and Bayonet battalion scale post-19th Century variant. In this case, the multi-stand version, which pre-dated CBW and shares the same figure and stand structure.  I had intended that there would be four players with me facilitating, but one of the lads couldn't make it, so I wound up taking up the fourth seat and both playing and facilitating. The players had all participated in the CBW Tournament, so were keene to find an expanded use for their budding Post-Napoleonic CBW collections. As usual, in this post, you may clix pix for BIG PIX.

The scenario was an amalgam of my Frontier Clash and Battle of Schleswig scenarios. I pitted Danes against Prussians in a meeting engagement. The intent of the scenario was to promote engagement so that players would get exposure to full rules system. Towards these ends, each player had two brigades, with a lead brigade starting on the table and the second following. There were 8 objectives on the table, 3 on each side and 2 in the middle.  The side that controlled the most objectives at the end of the opposing side's turn would win the game. Control was defined as having the only unit within 4" of the objective (so if both sides were within 4" it was contested).  Open or contested objectives were marked by yellow chips: flipped to blue for Danish control and Black for Prussian.  
    In this game, buildings were "null" terrain: block line of sight and fire, and cannot be occupied or moved through. Units fight between them, not in them. When using this terrain model, I employ 15mm buildings (one scale down: the figures are 28mm), so their footprints are small, and I can arrange them in groups to shape play.

Illustration of a Lead Regiment with Brigade Units (left) and a follow on Regiment (right)--pictured units are Prussian. The markers on the back indicate the number of hits per battalion (or half Bn/Squadron). The color indicates the regiment. The stand with the number is the waver level of the regiment (when a unit takes a hit, a marker is removed from the unit and placed on the stand--markers are magentized and both the strip on the back of the stand and the tracking stand are metal). The brigade units (and the cavalry squadrons) have square markers: they don't count towards waver. 

The lead regiments for both were organized in "advance guard" configuration, each with a light cavalry squadron (hussars), a half battalion of jagers, and 2 line infantry battalions. Each brigade also had two brigade level units: a Field Artillery Battery and cavalry regiment (a Dragoon for each of the Danish Bdes, and a Dragoon in the Prussiann 1st Bde, and an Uhlan in the Prussian 2nd Bde).  The follow on units in each brigade were 3 battalion line regiments, each with an attached half battalion of jagers. One of the brigade units would deploy with a regiment (player's choice). The brigade HQ would start with the lead regiment. 

Illustration of Army Level Units (in this case Prussian, again)

Each side also had army level units, consisting of a Heavy Cavalry Regiment (Cuirassiers for Prussians and Garde Du Corps for the Danes), an elite infantry units (Grenadiers for the Prussians and the Grenadier Guards for the Danes), and a Field Artillery Battery.  These would arrive anywhere on the baseline between the original deployment areas (inclusive) on turn three--handling and allocation to be determined by the players. The "X" strength point markers on the Army level units indicates that they are independent (and don't count towards waver). 

Prussian Army Command

Each side had an Army HQ stand (of course).  The dice on the command stands (Army and Bde) indicate the number of command points available. These could be used to re-roll morale results or to reduce waver. The Army command points could be used by the Army Command stand or transferred to Bde Commands. Once used, they were gone. If curious about these, see the Rationale and Explanation on the VnB Variant Page. In this game, the Danes had 2 reserve infantry battalions with variable morale, so I gave them an extra command point (Prussians 4 overall, 2 Army and 2 for each Bde; Danes 5, 2 for each Bde and 1 Army). 

Earl (standing, left) and AJ took up the Prussian cause. I was teamed with Mike on the Danish side (but did not get a pix of either he or myself). 

The ball opens:  I was on the right with the Danish 2nd Bde. facing off against AJ while Mike and Earl faced each other on the Danish left/Prussian right. 

Left: A detail of Mike's Danish advance guard and artillery taking up positions. Right: the bully lads of my Danish 2nd Bde bravely advancing to contest the ground vs AJ's Teutonic butchers.

On the other end of the line, elements of Earl's advance guard regiment, a squadron of the Prussian Madgeburg hussars and half Battalion of Jagers, push on under the watchful gaze of the 2nd Bde HQ stand.  

A shot of the conclusion of first stage of the battle, with each side deployed across the field and controlling 3 objectives--the next stage would be the "meat grinder" phase, where the lines would advance to contest the middle objectives. Given that I was involved with playing the game, I did not get any shots of the mix up that ensued...

...however, I can report that it was a victory for Prussian efficiency over Danish elan, but a good time was had by all.  And given that I got thumped, I can only surmise that the "new" guys in the room had certainly learned the rules: mission accomplished. 

Excelsior!



21 comments:

  1. Very nice looking figures and table, unusual period for sure. Major inspiration for the reader. Thanks for sharing your organized unit hierarchy and status markers. .

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    1. The last game for this system was between Austrians and Prussians, so I pulled out my Danes for this one.

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  2. Very nice figures and table. Thanks.

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    1. Thanks, Ray: too bad I got sucked in and failed to get any pix of the back and forth that ensued.

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  4. Super looking game Ed, always a treat to see your figures on the table.

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    1. Thanks, Donnie. No matter how many games I've put on, I still get a kick out of seeing my toy soldiers out on the table (I'm sure I'm not alone in this!).

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  5. Gorgeous looking table and terrain as always with your troops of this period. It was a shame that you got too engrossed to take photos of proceedings, but perfectly understandable!
    Best wishes, James

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    1. Thanks, James. I much prefer "engrossed" to "embattled" as the point of distraction :)

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    2. This comment has been removed by the author.

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  6. IAs others have mentioned. The lack of photos usually means the game was successful aa an expsrieceooo

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    1. Although I was on the losing side, it's all good when you're pushing toy soldiers!

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  7. Excellent run-out of rules and armies. Looks like a lot of thought, head scratching, and back scratching went into playing this game.

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    1. Thanks, Jonathan. I've included the scenario details because this structure provides a good context for a learning game-- or just an impromptu game. The set up is fairly generic and period agnostic. Neither side can just sit back, and there are several strategies that can be employed (this game wound up being contested in breadth, which is the most conventional, but you could push for depth instead).

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  8. Oh dear, I am sure everyone was hoping for a Danish victory, Ed! I really like the "economic" sizes of your units; it certainly allows larger scale games to be played on a reasonable sized table!

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    1. I was pulling for the Danes, myself--but General Dice was not with us! I was shooting for the "less is more" outcome with these collections. Our crew seems happy with the result (and it doesn't hurt that you don't have to spend four years building an army).

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  9. Interesting set up and lovely figures, as you say, even when you lose its fun pushing your toys around the table! The first illustrated and anotated uniform book I remember, before I was aware of ospreys, was a blanford publication which had originally been published in Danish and brought a nice non anglo centric view to military history and there was a nice picture of a Danish soldier in kepi with turn ups, pipe and I think a dog? Great fun anyway!
    Best Iain

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    1. I've seen a smattering of illustrations from Danish sources and have to agree that they do tend to have a different style. If they are vignettes (as opposed to battle images), they seem to almost always have something that juxtaposes the marshal and the domestic. .

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  10. A splendid looking game Ed…
    I am another who always enjoys seeing these toys out on the table.
    And of course anything with even a hint of Chocolate Box about it is always a winner.
    I am looking forward to seeing more games…

    All the best. Aly

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    1. Thankee, Aly. I've got a small batch of pictures from a CBW game waiting to be posted (so more on the way).

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