Danish infantry standing like a rock against an advancing stream of Prussian infantry in our recent game.
Greetings, dear readers. Before I move on, I feel obliged to include a small explanation (apology?) for my recent absence from the comments section of the circle of bloggists that I generally visit (you know who you are, I think). Life has been busy lately (in a routine way: nothing drastic), and other things have simply taken up the time and energy available. I hope to get back on track in the next few weeks and return to form. Now, on to the topic du jour: toy soldiers!
References for this game: Top: Johs. Nielsen The Schleswig Holstein Revolt 1848-50. Bottom left, Ralph Weaver, The Armies of the First Schleswig Holstein War 1848-51; Bottom Right, Nick Svendsen, The First Schleswig-Holstein War 1848-50.
I wanted run a game using my Post Napoleonic battalion-level VNB Variant, incorporating lessons learned from the Austro Prussian Frontier Battle game. Originally, I had intended to reprise that scenario with the same players and compare results. In the end, however, the players were not available, which caused me to start tinkering with the scenario. This, in turn, caused me to dump the Austro-Prussians and pull my Danes out of their boxes for a First Schleswig-Holstein War game--this being a much superior conflict to game than the second S-H War, in my humble opinion (see the opening paragraphs of my Battle of Dybbol post for more on this). I based this game on the Battle of Schleswig, 23 April 1848. Briefly stated, in this battle, the Prussians were advancing north into Denmark and the Danes were holding a line near the aforementioned town (north of the Danewerks). When the Prussians approached, the Danes reacted, and something of a meeting engagement ensued. The Danes fought the Prussians to a standstill, even counterattacking at one point. Eventually, with the arrival of the German Confederation Division at the end of the day, the Danes withdrew in good order. In this post, as usual, you may clix pix for BIG PIX.
The situation: the Prussians come from the left of the picture (South) and the Danes from the right (North). The discs on the table (circled) are objectives: Black for Prussian and Blue for Danish. To control an objective, a side must have a unit within 6" of it with no opposing units within 6" of it. The Prussians win by controlling any two black objectives at the conclusion of a Danish turn, and the Danes win by controlling any one blue objective at the conclusion of a Prussian turn. Any other result would be inconclusive. The scenario can be reviewed and downloaded in pdf.
The view from the Prussian side at start...
The view from the Danish side.
The dynamic in this game is that both sides need to both cover enemy objectives in their own zones and also seek a breakthrough to seize objective(s) in the enemy zone (1 in the case of the Danes and 2 for the Prussians). The game is afoot: on to the battle!
The Prussian and Danish Commanders and their chiefs of staff survey the situation. In this game, there are no subordinate commanders. Both leaders are army level and can influence all units. The Danes have 3 command points (2 for the Army commander and 1 for the Chief of Staff) and the Prussians 4 (2 and 2). Command points are explained in the scenario notes. In this game, I took the part of the Prussians and George took up the Danish cause (George had played in the Frontier Battle Game on the Prussian side).
The Danish Advance Guard in their starting positions...
...opposed by the Prussian Vanguard on this wing.
In the center, the Danish 2nd Brigade lined up in its starting position...
...opposite the Prussian 1st and 2nd Line Brigades in the Prussian center.
On the right end of the line, the Danish 1st Brigade prepares for action...
...potentially to face the Prussian Reinforcements, which will arrive on the Prussian left (variable arrival).
The battle begins: on the east flank, the Danish Chasseur battalion shakes out into 2 half battalions and advances with the rest of the Advance guard towards the buildings (in this game the buildings were null terrain: they block movement, line of sight and fire--and cannot be occupied. In effect, you fight between them and not in them, creating a "street fight" sort of game in the lanes)...
...the Danish Advance Guard and the Prussian Vanguard collide in the confined spaces between buildings and the water features on this wing, neither being able to effectively deploy. The ensuing engagement resulted in a series of head on blows, with both sides taking losses without gaining advantage. Meanwhile, in the center, George concentrates the battery and half battery of the 1st and 2nd Danish brigades, creating a mini grand battery...
...and the Prussians push forward, with the 1st Line making for the hill and the 2nd obliged to swing left to meet the Danish 1st Brigade, which George had marched around on a flank march. To hold off this Danish flanking action, the Prussian 2nd Line would to be forced to take up a position in the line of fire of those Danish guns, taking punishment from both the Danish 1st Brigade and the artillery. It would become something of a race against time as the Prussian 2nd Line stood and got steadily worn down by the fire of the guns and the Danish 1st Brigade, both sides watching for the Prussian reinforcements. Would they arrive before the Prussian line cracked? Remember, the Danes only need to control one blue objective to win, and you can see in the above picture how close the Danes were to those on this flank...
...at the same time, George pushed the Danish 2nd Brigade over the hill, colliding with the Prussian 1st Line. It was clear (even to me) at this point that the Danes were making an all out effort to seize the advantage before the Prussian reinforcements could influence the battle. Fortunately, I had just managed to deploy the Prussians into line, and so was able to fend off the assault (with the help of General Dice: it wasn't a sure thing). The Prussian First Line here would eventually go on the attack and send the Danish 2nd Brigade packing (except for the Dragoons). For a brief moment, it looked like the Prussians could follow up onto the vacant hill where the Danish 2nd Brigade had been and threaten the objective there...
...but the Danish Reserves came up just at that moment to plug the gap!After its heavy engagement with the Danish 2nd Brigade and the initial exchange with the Danish Reserve battalion, the Prussian First Line was 1 Strength Point short of wavering, and so I pulled it down out of the line of fire to the base of the hill to reorganize and hold, letting the artillery do some work...
...the Prussian 1st Line was all but spent, but still viable enough to defend. It would be good for one more assault, but would probably be wavering after that. It would take more than this to clear the concentrated Danish cavalry and artillery units, not to speak of the reduced Reserve infantry battalion, away from the objective here. But on the other hand, neither could the Danes afford to crash any of these into the Prussian First line to try and get to their objective: and off screen, there is a squadron of Prussian hussars that would need to be pushed away. Meanwhile, on the south end of the battle, where the Prussian Vanguard and the Danish Advance Guard were having it out, things had reached stalemate. Each side had pressed and taken its lumps. With the initial attacks being met on each side, both pulled back to secure this flank rather than risk another assault that would spell disaster by sending the single command, with no reserve, over the edge. The Prussians in particular had to make sure this didn't happen since they could lose the battle here given that it would only take the Danes moving to the one objective to win. So, the battle had developed into a nervous stalemate here and in the center. Meanwhile, on the Prussian left/Danish right, the Prussian 2nd Line was being steadily ground down in front of the Danish guns in front of the looming Danish 1st Brigade......but the Prussian Reserves had finally arrived...
...under the gaze of the Prussian High Command, the lead battalion of the Prussian Reserve comes up and ties in with the end of the 2nd Line and extending the Prussian battle line......the arrival of the Prussian Reserve signaled the end of the Danish flanking bid. Realizing this, George repositions the Danish 1st Brigade to face the new threat......pulling a disorganized battalion out of the line to recover and forming the other two battalions into an L shaped line anchored on a building...
...the newly arrived Prussians cuirassiers and one infantry battalion seize the moment and hurl themselves against the Danish battalion at the end of the line: if they win this fight, they'll roll up the position! However, this is not 1813--it is 1848-and the Danish line is not dismayed by the approach of the horse, and calmly holds its ground repulsing both the infantry and the horse (Actually, I rolled a double failed pre melee morale for both of these units, and they in turn then got thumped in the subsequent melee: it would have been a near run thing, anyway--quite dramatic, nevertheless!).
Even with the successful stand of the Danish 1st Brigade defensive line, the situation had now become grim for the Danes. The 2nd Brigade was gone and the First Brigade had reached its waver point. An ad hoc group of units from the reserve and 2nd Brigade survivors held the center. The Prussian Reinforcing Brigade was relatively fresh and poised to advance and threaten the gun line from the flank with the support of the 2nd Line, which had been engaged but still had enough fight in it to push the wavering Danish 1st Brigade back. We called the game at this point, determining that the Danes would not be able to fend off the Prussians. They would be able to withdraw using their intact Advance Guard to cover the retreat.
It was a rousing good game and a near run fight. And most of all, I was happy to get my Danes out of their boxes and onto the table again. Being the first of my "Chocolate Box Armies" they hold a special place in my Post-Napoleonic establishment. Both George and I liked the feel of this game. In short, a good time!
Excelsior!
A nice looking game set in an unusual period there Ed, and as you both enjoyed it and had a good time, what's not to like? Welcome back to the blogosphere too, it good to see you again!
ReplyDeleteThanks, Keith. It's good to be back :)
DeleteSplendid game in an unusual and intersting era.
ReplyDeleteIt helps if the players are also unusual..in a splendid sort of way :
DeleteA lovely game there Ed and I too agree that the first way is eminently more interesting than the second. I have played some of the battles using the excellent Bloody Big Battles ruleset, which give a great game. All of the books mentioned I have too and are a wonderful resource. When I finally get my Germanic troops sorted, then I intend to re-fight this campaign and some what if's?, but using my Imagi-Nations troops instead.
ReplyDeleteI may very well dip into BBB for this era at some point as well. I could see it being a very excellent basis for Imagi-nations gaming as well (a re-reading of "Royal Flash" comes to mind as an appropriate thing during this winter reading season).
DeleteA great battle report … and it nice to see one of the less well-known European wars of the nineteenth century being wargamed.
ReplyDeleteAll the best,
Bob
Thanks, Bob: it's interesting to recognize that both the Hungarian Revolt and the 1st S-H War happened at the same time and both were significant multi-year conflicts. Yet both are similarly overlooked.
DeleteThe 1848 period of the 'Year of Revolutions' offers many opportunities IMHO. Re: the 1st SHW, Britain and Russia came close to some form of intervention IIRC, which offers up some fun 'what if's?' in and around the Baltic.
DeleteWasn't aware of the Russian interest; that would be an intriguing "what if"!
DeleteCongratulations on getting these armies out of their boxes, onto the table, and into a fight! For me, it is surprising how quickly time passes between outings with any pair of armies. As always, table and troops look splendid. Your battlefield maneuvers are much more orderly than mine. After a few turns, the battlefield my table is in chaos with units fighting hither and yon with rarely a long line seen anywhere. Are the markers on the cleat on the trailing edge of your stands magnetized? Are the cleats magnetized too?
ReplyDeleteNo need to apologize for lapses in blogging or commenting. This is a hobby, after all.
Thanks, Jonathan: sometimes, the units and lines make more sense after the fact when looking at photos and trying to explain them than in the moment (sort of like watching the tapes of football games to analyze what the heck happened). About the stands/markers. The short answer is that the cleats on the back of the stands are metal. Specifically, metal wargame bases; for this collection, I used half inch by two inch bases. The markers are magnetic and self made: in this game, they represent strength points, with the color indicating the formation. I have a range of magnetic markers and other status indicators that I can use on the metal strips. For a complete illustration of both the stands and the markers, I would suggest looking up the August 12, 2018 post (Ed M's Basic Basing) and the December 1, 2018 post (Ed M's Markers). Cheers!
DeleteA splendid looking and sounding game Ed…
ReplyDelete1848 is indeed a colourful and fascinating period…so many pretty uniforms.
Of course there is also the campaign in northern Italy as well.
All the best. Aly
Thanks, Aly. It is, indeed, and I haven't even ventured into the splendid possibilities of the Risorgimento. So many armies, so little time :)
DeleteEbb and flow of fortunes in that one Ed. I was expecting that the Danes, once forced to the defence would have seen off the Prussians due to the superiority of defence over attack. Not so!
ReplyDeleteIt looked great and "In short, a good time!", that's what it is all about!
Regards, James
Ebb and flow, indeed. The power of the defense worked against the Danes, ironically; their early aggressive action took its toll on the brigade, leaving them weakened when they were forced onto the defensive. Having said that, it's not as if they were swept from the field, and one of the Prussian brigades was 1SP from wavering with another getting close, so had we continued, the Prussians would have gotten a few more lumps in the bargain.
Delete